Tuesday, November 9, 2010

Futuristic Bum

Another one from the old archives.


  1. Hey Casey

    thanks for the comment dude. I was trying to figure out the best way to answer your question... Sometimes "talking" about storyboarding is tricky, but hopefully I can explain what I'm thinking clearly with words

    Short answer: No, you wouldn't NEED to have him look down again.

    Long answer: Once you've established information for the audience, you can get away with a lot. In that specific example, since we would have clearly set up the man and his relation to the plate (by motivating the camera via his P.O.V.), we can cut much more freely through the two. You could theoretically cut back and forth multiple times without having to have him look down each time. So you wouldn't NEED to.

    Although it would really depend on what kind of mood you were going for/what the script calls for. If it was supposed to show how boring the man's life is, it would probably be quite effective to have him keep looking down. It would present a slow, repetitive pattern to the audience, that would visually echo the fact that his life is boring and dull. If it was supposed to be comedic, perhaps to the effect of "oh my god look at how fast that man eats", once you've established the spatial relationship between the two, it would be funny to have quick cuts of the plate right into shots of the man stuffing his face.

    Hopefully that makes sense.

  2. Hey Josh,
    Thanks for the thoughtful response man! I totally get what your saying. I kinda suspected that once you'd established the relationship between the man and the plate it'd free you up in terms of cutting back and forth but knowing how important clarity is I wasn't 100% sure. Sounds ultimately like something that kinda falls into the gray area a bit, though I do like the examples you cite in terms of the emotional impact of how you cut those two images. Much thanks man and keep up the great posts!

  3. Oh and if anyone out there is reading this and wondering what the hell we're talking about, do yourself a favor and check out Josh's great blog where aside from posting his own awesome artwork he also finds time to do some excellent tutorials about storyboarding (in this particular instance, a discussion of motivating the camera). Clickty click right here: